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Welcome to Show #186!
So, it takes us six months to figure out that Bret Filipek, a fresh new Slice of SciFi personality, is a huge Babylon 5 fan, and he didn’t even know we had the podcast going. Summer now wants to make a big podcast promotional push, and get the word out to Babylon 5 fans who may be Internet savvy but do not as yet know about this show… if only she could borrow JC Hutchins’ Beta Clone Army for this task…
Also, our thoughts go out to Jeff Conaway and Joy Beaudine and their families, and we wish all the best for their recoveries.
Deep Geeking: Tim, Summer and Bret delve deeply into “Objects in Motion”.
lazy show notes… maybe later
Discussion: Tim reads emails.
Lurker’s Guide 2.0: Summer is expanding the documentation to be covered at Lurker’s Guide 2.0, the major change being converting the episode guide into a full Wiki with cross-referenced topics, tidbits and everything you’d want in a Wiki. She’s also still searching for pictures of rare collectibles, photos of magazine covers and toys, and all sorts of other B5 goodies that didn’t get included in the original guide during the years after Crusade. Let her know if you want to lend a hand.
Babylon Podcast Social Communities:
Babylon 5 Information Gathering: If you know of a dead or abandoned B5 related website that may be in need of a new home, let Summer know! Maybe we can mirror it here or house it on a sister site.
If you can, Please Donate to the show!
Promo: British Invaders
Yes, I’m still unstuck in time. Today’s Saturday… because I say it is. 🙂
David from Memphis says
At least you’re stuck in a day that ends in “Y”
Gary The Great says
Nice to know I’m not the only one who feels stuck in a time vortex.
David from Memphis says
Aren’t we all? In our younger years, it was called “school”. Now it’s called “work”. And then others can’t enough and enter another one called “marriage”
Whats wrong with the server? Downloads only coming in at like 40k and taking forever…
Nothing really. All of the FPM shows have been growing in popularity, and we apparently have been pounding the snot out of our bandwidth cap 🙂
Workin’ on it, but the only real solution is more bandwidth, and that costs real money.